Glass
The choice is 5, Clear with liquid glass on hover, shown first. Then the four candidates, from almost no glass to the most, on the same scene: nav pill, card and a floating sheet. Move the pointer over 3 and 4 to see the reflections. Switch theme and accent to see how each holds up.
5 · Clear + liquid on hover Chosen
The choice: Clear at rest. Only on hover does a card lift, with a soft accent light that follows the pointer and a rim that catches it, like the projects page. Liquid glass appears only when you interact.
1 · Clear
Solid cards; only floating things (nav, sheets) are frosted. Calm, fast, most legible. Glass becomes a signal for "this floats".
2 · Frost
Every surface is frosted glass with a lit top edge, over soft accent light. The classic glass look; still quiet.
3 · Liquid
Clearer glass with specular rims top and bottom, and a light that follows the cursor. Most lively; heaviest on legibility and GPU.
4 · Facet
Frost plus a cut-glass identity: a diagonal reflection band that slides with the cursor, a faint prism (RGB) edge, and a floor reflection under the card.